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Unity

Bot Kill Gardens

First person shooter set in a procedurally generated city.

Each level is created by randomly assigning rooms in a grid to be either indoor, or outdoor. Then whenever an indoor room touches an outdoor, it creates a wall. Indoor props are then added to rooms in a 3 x 3 grid, with their backs to the wall so they are out of the way of the player. Drop in some flights of stairs and check that every room is accessible. Then sprinkle in some roads, trees, lights, health pick-ups, jetpack, and 3 variants of homicidal bots and job done.

You can either kill all the bots to unlock exit, or find the key.

State: Polished

Format: Unity

Type: Action

Levels: Infinite (3 for demo)