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Unity

Bot Kill Gardens

First person shooter set in a procedurally generated city.

Each level is created by randomly assigning rooms in a grid to be either indoor, or outdoor. Then whenever an indoor room touches an outdoor, it creates a wall. Indoor props are then added to rooms in a 3 x 3 grid, with their backs to the wall so they are out of the way of the player. Drop in some flights of stairs and check that every room is accessible. Then sprinkle in some roads, trees, lights, health pick-ups, jetpack, and multiple homicidal bots and job done.

You can either kill all the bots to unlock exit, or find the key.

Enemies include:

  • Floaty Bots
  • Floaty Bots with Shields
  • Wheely Bots
  • Turrets
  • Spiders
  • Land Mines
  • Airships

 

State: Polished

Format: Unity

Type: Action

Levels: Infinite (3 for demo)