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Posts tagged with: Flash (show all)

Post GameCity8

Sunday, November 3, 2013

Wow. That was fun. Just spent 4 days exhibiting Maze Of Bears at GameCity. I was only down for two days, but got a bit carried away. In fact, I missed pretty much every interesting talk and event at the festival because I was having too muc…

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Maze Of Bears Launch (again)

Thursday, October 17, 2013

Excited to announce Maze Of Bears is being launched (re-launched / more-launched) at the amazing GAME CITY Nottingham on 19th and 20th October. This may be your only chance to accomplish the following:

  • Meet the developer! (me)
  • Smile awk…
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Maze Of Bears Website

Sunday, July 28, 2013

Update Website - Added:

  • Video Playthrough of 4 Puzzle levels. (Don't ask how many it takes it took to not die).
  • Video Playthrough of the Randomly Generated levels. (In which I die quite early).
  • Glossary of all PowersAnimals and Items…
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Burning Wolves

Sunday, July 21, 2013

Version 0.0013 is now online! Now featuring:

  • Cloner Power! I finally thought of a 16th power: the power to clone... Was a bit too powerful at first so I had to put limits on - eg no cloning on top of voids or fixed walls, or bears obviou…
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Sale!

Monday, July 15, 2013

Got my first sale today! Admittedly to a work colleague whom I'd been discussing the game with for the last 6 months, but it still counts. Just another 4999 to go and I can quit the day job!

Code count today: 10,000 lines. Taking approxima…

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Maze Of Bears Editor

Sunday, March 24, 2013

Added Editor. Now it's super easy to build and save levels online.

 

[Recent Screenshot of Editor]

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Added Bears

Sunday, February 10, 2013

Added Bears. Big improvement. Use the same AI for bears and cats, but obviously bears seek while cats flee. Originally it was just gold you had to collect, but it was more fun when the treasure ran away, so makes more sense if the collectab…

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Mazaaaaaargh!

Thursday, November 1, 2012

Work began on new project, I have a spooky feeling it will be a big one. Haven't got a name for it yet. Working title: "Mazaaaaaargh!" (Because you are in a maze, and thinking: "Aaaaaaargh!")

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